Mode 01
Static Rings
Knock out every segment in front of you. Orange dots hand back an extra shot, and whatever you bank carries forward into a brand-new randomized arena.
Croy Labs
Elliptibal / Experimental prototype
Launch from the center, bank shots around the arena, and clear the field before your shots run out.
Start a drag anywhere on the screen to choose the ball's direction and force, then release. Elliptibal grew from a small arcade idea into an exploration of physics tuning, difficulty curves, and how much work it takes to make even a simple game feel fair.
Experimental prototype · iOS and macOS development builds
Every ball launches from the center, but your drag can begin anywhere on the screen. Each mode uses that same input to create a different balancing challenge.
Mode 01
Knock out every segment in front of you. Orange dots hand back an extra shot, and whatever you bank carries forward into a brand-new randomized arena.
Mode 02
Elliptical waves creep inward toward the center, narrowing the angle you have left and making every missed shot cost you space you needed.
What it taught us
Changing launch force, gravity, bounce, ring spacing, or the number of available shots could make the same round feel satisfying, arbitrary, or impossible. Elliptibal became a practical lesson in building reproducible test setups and tuning the whole system rather than any one variable.